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THE MUMMY
Welcome to 'The Mummy'—a journey that will transport you to the sands of ancient legends. As you enter the mysterious tomb of a powerful and long-forgotten pharaoh, golden artefacts glisten and hieroglyphs speak of a curse set upon those who dare disturb the eternal rest. With every puzzle solved, you unlock another piece of a tale woven with betrayal, power, and forbidden secrets. But tread carefully—the sands have eyes, and the past is never as silent as it seems. Can you unravel the mysteries before time seals you in forever?
Tomb of the Lost Secret
DIFFICULTY
FEAR FACTOR
16 (12 WITH ADULT)
MINIMUM AGE
60 MIN
TIME
8
MAX. PEOPLE
SHERLOCK'S HOME
Welcome to 'Sherlock's Home,' where London's cobblestone streets echo with intrigue. You and your team of esteemed detectives are on a mission to solve the case of a lifetime. A hidden collection of 12 golden zodiac statues lies within an opulent Victorian manor, planted by a cunning adversary who knows every twist and turn. Navigate secret chambers, decode cryptic puzzles, and race against time to unearth the statues before they vanish into the city's whispers. Will your detective skills rise to the challenge, or will this mystery remain sealed within the manor's walls?
A Game of Zodiacs
DIFFICULTY
FEAR FACTOR
16 (12 WITH ADULT)
MINIMUM AGE
60 MIN
TIME
8
MAX. PEOPLE
PARANORMAL ACTIVITIES
The Featherstone House has a dark and tragic history dating back to its original owners who had unnatural and disturbing practices. An evil, sinister entity possessing the house has awakened, growing stronger over the years by feeding off the fear and suffering of its victims. Only the brave should enter the Featherstone House to uncover a series of gut wrenching events and dark secrets. Complete your mission if you can, but remember, you are not alone…
What happens when you sleep?
DIFFICULTY
FEAR FACTOR
16
MINIMUM AGE
60 MIN
TIME
6
MAX. PEOPLE
PRISON BREAKS
Enter the perilous realm of 'Prison Breaks,' where escape is more than a game—it’s a battle of wits against steel and stone. This fortress is infamous, once holding the greatest masterminds who plotted their way to freedom with ingenuity unmatched. Now, it’s your turn to decipher the hidden maps, secret codes, and clever traps they left behind. Every hallway holds a challenge, every cell hides a clue. Can you piece together their brilliant strategies and make your break before the alarms sound, or will this prison become your final story?
Escape from Alcatraz
DIFFICULTY
FEAR FACTOR
16 (12 WITH ADULT)
MINIMUM AGE
60 MIN
TIME
6
MAX. PEOPLE
THE WALKING UNDEAD
Step into the heart of a world overrun in 'The Walking Undead.' You wake up disoriented, trapped inside a fortified lab that once held hope for a cure but is now a desolate remnant of chaos. Moans echo outside, sending shivers down your spine as the realisation dawns: the undead have breached the perimeter. Your only hope lies in deciphering the remnants of research and gathering what you need to make a daring escape before the horde breaks through. Can you navigate the remnants of humanity’s last stand, or will you become part of the walking horde?
Dawn of the Apocalypse
DIFFICULTY
FEAR FACTOR
16
MINIMUM AGE
60 MIN
TIME
8
MAX. PEOPLE
THE CABIN IN THE FOREST
Step inside the 'Cabin in the Forest,' where every creak and shadow pulls you deeper into an eerie game of survival. What starts as a seemingly ordinary retreat quickly descends into chaos as strange and inexplicable events unfold. Cryptic symbols, ancient rituals, and whispers of a forgotten evil surround you. Among the secrets is the ghost of a little girl, trapped long ago by the dark forces that haunt this place. Her presence chills the air, watching, waiting, and guiding or misleading those who dare to cross her path. Can you unravel the dark mystery hidden within its walls and find your way out before you, too, become part of its cursed legacy?